Celestial precomputation is neither new nor revolutionary. The tables necessary to do precomputation have been available since 1940; however, there was no operational requirement for precomputation at that time. With present day high-speed aircraft, however, the picture has changed radically. By postcomping, a great deal of work must be done after the last celestial observation. The fix could easily be 15 minutes old by the time it is plotted on the chart. At 450 knots groundspeed (GS), a fix that is 15 minutes old is over 100 miles behind the aircraft and is of questionable value. Another factor necessitating precomputation in high-speed aircraft lies in the method of shooting celestial. With the limited field of view of the sextant, the correct star is difficult to find unless you know where to look.
Presetting the Sextant
Precomputation greatly reduces both of the problems just mentioned. By completing most of the computations before shooting, the navigator reduces the time necessary to plot the fix after the last observation. Also, the problem of finding the star in the optics of the sextant is simplified. The procedure for finding the star is similar to the heading check performed with the periscopic sextant, using the true bearing (TB) method as explained in the Special Celestial Techniques category. In this case, the true azimuth (Zn) is set into the sextant mount and the computed altitude (Hc), which approximates the sextant altitude (Hs), is set into the sextant. Now, instead of sighting the body to determine the true heading (TH), set the TH under the vertical crosshair to find the selected body, hopefully very close to the crosshairs in the sextant field of view. Use the inverse relative bearing (IRB) method to avoid erroneous settings in the azimuth window and to increase speed in setting up the sextant. In this method, the azimuth window remains permanently at 000.0° and the IRB is computed by the formula: IRB = TH – Zn. The body should be found at its computed altitude when its IRB appears under the crosshairs.